/*
 * Styles related to the "action" view (= map zoomed on the player's zone)
 */

/* Hide some elements of the GUI to make the interface look lighter */
#map.action_view #views_bar,
#map.action_view #map_navigation,
#map.action_view #tasks_button,
#map.action_view #game_footer,
#map.action_view #me .nbr_defenses,
#map.action_view #me .move_cost,
#map.action_view .sharp_bubble,
#map.action_view .bubble, 
#map.action_view .healthbar,
#map.action_view .cityframe {
    display:none;
}

#map.action_view .overlay {
    display:block;
}
#map.action_view #me {
    transform:scale(0.3);
    bottom:0;
    left:30%;
}
#map.action_view .halo {
    bottom:5px;
    left:20%;
    transform:scale(0.3);
}
#map.action_view .icon_html {
    top:-2px;
    transform:scale(0.65);
}
#map.action_view .zombies {
    position:absolute;
    bottom:4px;
    right:30%;
    transform:scale(0.5) !important;
    opacity:0.8;
    cursor:pointer;
}

#map.action_view .cityframe:not(.submerged) .nbr_defenses,
#map.action_view .hexagon .nbr_items {
    transform:scale(0.7);
}

#map.action_view .items_icon {
    display:unset;
    position:absolute;
    top:10px;
    right:3px;
    padding:1px;
    font-size:6px;
    text-shadow: 0 0 1px greenyellow, /* Top left */
                 0 0 1px greenyellow,  /* Top right */
                 0 0 1px greenyellow,  /* Bottom left */
                 0 0 1px greenyellow;
}
